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Cold Warrior

A game of Espionage demanding Strategy, Cunning... and a Mole

INTRODUCTION There seems to be no thaw in sight for the Cold War raging between the United Provinces and the People’s Socialist Union- a war where secrets, cunning, and double crosses replace the bullets and bombs of a hot war, but remain just as lethal. The world is the battleground and small nations are merely the means to a superpower’s goal of supremacy. Greater knowledge of the enemy is enough to assure that enemy’s destruction and one miscalculation in obtaining that knowledge means death for the COLD WARRIOR.

In COLD WARRIOR, each player directs the intelligence agency of either the United Provinces (UP) or the People’s Socialist Union (PSU) by allocating Mission Aids to the pool of available Agents and then sending them on Missions against the opponent. Counter-Intelligence units must be positioned to foil the opponent’s Missions. Added to the intrigue is the possibility that one of your Agents may be a Mole working for your opponent, or your Agents may be turned into a Double Agent! Each player may also feint intentions with Decoys, send Assassins after enemy Agents, tail enemy Agents, and place enemy Agents “under suspicion” for being a Double Agent! Mission Adventure cards add to the uncertainty of Mission outcomes.

With COLD WARRIOR you make the decisions and feel the intrigue of intelligence gathering as you live the drama and excitement of your favorite espionage novel or movie.

OBJECTIVE Earn Victory Points by completing Missions and meeting secret National Strategic Objectives. The player with the most obvious Victory Points will win... perhaps.

CONTENTS

One UP player mat One PSU player mat 16 UP Agent cards 16 PSU Agent cards 42 Mission Adventure cards 11 Military/Industrial Mission cards 12 Political Mission cards 10 Intelligence Agency Mission cards 8 Crisis Mission cards 105 Cold Warrior deck cards 7 National Strategic Objective cards

A sheet of paper and a pencil are necessary for scorekeeping and are not included.

Components

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Why buy this?

  • Run a full intelligence agency and win the Cold War!
  • Each player has a secret Mole agent working for them.
  • Strategic National Objectives add asymmetry to game play.

Requirements

60-90
2-4
12+

Vitals

Average Rating 1 reviews
Publish Date August 29, 2018
Edition First
Department Card Games
Genre War
Theme Politics
Setting Cold War
Audience Casual Gamer
Primary Mechanic Strategy
If You Like Magic: The Gathering
More Info Cold Warrior web site

Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

See It In Action

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Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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