"Humans and dwarfs have long since been fighting each other in the wild lands, ignoring rumors of the Elven realm awakening. Now the desert-lings are slaves no more, and rule the sand regions: they raised an army to avenge the cities of men, their former masters. It will be a war of four kinds."
Generate an ever different map, put rival tribes on it and let the war begin! Expand your territory: starting with a bunch of rangers, enlist heavier troops to create armies, colonizing wild lands and discovering their secrets. Then you will be ready to face your enemies: build towers at your borders, settle a citadel and unleash the Giants!
Hexagonal map tiles with land and sea borders for a broad number of combinations. Simple and effective building system: towers, strongholds, citadels. Four different troops roll different dice in battle. unique combat system: each unit can charge or hold position on the battleground depending on its roll. Event cards including monsters, artifacts, places, characters and sorcery.
Straight to the rules? Here you are the rules!
Now you can fight in remote future, with Exagona sequel: Futurexagona
what the author says: "We've been working on this game engine to make it strategic with a twist of random fun. We wanted to share this fun and get feedback: thanks to thegamecrafter now we can!"
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|Average Rating||1 reviews|
|Publish Date||September 19, 2013|
|Primary Mechanic||Area Control|
|If You Like||Risk|
|More Info||Exagona web site|