Runebound Tales: Get a Clue
"Clue" cards for Runebound Tales: Questing and other expansions
Clue cards contain icons for the seven terrain types found on all boards for Runebound 2nd Ed. from Fantasy Flight Games. Some contain a “wild” clue that represents any terrain type. Primarily for use with Runebound Tales: Questing, they also serve as replacements of convenience for similar cards/tokens found in some big box expansions. Rules for use can found in those expansions or use them whenever clues are sought to the location of a person, place, thing, or event. [See also Runebound Tales: Questing... coming late January to Early February 2014.]
• Tuckbox (Poker Sized, 2.5" x 3.5")
• "Get a Clue" deck (52 cards, USA Mini 1.75" x 2.5")
• Rules (1 card).
Runebound Tales: Get a Clue is inspired by the "clue" cards and tokens found in several of Runebound 2nd Ed.'s big box expansions. This deck provides:
1) a more convenient card size to place atop associated quests, etc.,
2) elimination of limited count tokens not convenient to arrange for random draw, and
3) greater diversity for play across expansions that use "clues."
This is an NFP product designed and created by J.C. Hendee.
[Compatibility is limited to "quest" or similar mechanics found in various big box expansions such as The Frozen Wastes.]
About NFP (Not-For-Profit) Products from Fantastic Diversions
Intended for use with a commercially produced game and priced (within vendor limits) as close as possible to cost. Any incidental profit accrued is taken as store credit (at the vendor's site) and used exclusively to acquire test / proofing copies of future fan-oriented and/or created content made available (with permission from creators) by J.C. Hendee / Fantastic Diversions