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VINES for Humanity (The Revelation) - Epic Puzzle Game

Test your puzzle and set building skills as you unite with the world to save humanity
  • Contains All 80 interconnecting illustrations forming Chapter One "The Revelation" from artist Craig Tilley's The Grapevine Wall.
  • New Augmented reality cards added often.
  • Ships direct to you from the manufacturer.

I am building in the Augmented reality component into each VINE Card. New ones added often. Be sure to subscribe to the emailer once you have purchased to get notified which VINE cards have become ACTIVATED!!


VINES for Humanity is a strategic puzzle game. You’ll need to use mad observation skills and strategic thinking to be the winner. But you will find that we all win by playing the game.

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Who is this game for? If you fit any of the characteristics below, this game is for you.

  • You like puzzles
  • You enjoy set building games like Rummy
  • You enjoy problem-solving
  • You like humans...most of the time
  • You like art
  • You are a conscious human-driven to make a purposeful impact in the world

How many describe you? Three? Four? This game was made for you.

The Story

And so it begins… a mega-cluster of artificial intelligence has spawned the emergence of the Global Brain. Neither good nor bad, it's simply here to give us what it thinks we want. As we plunge deeper into a fear-based reality, the system is in jeopardy of breaking down – spelling imminent disaster for the fate of humanity.

Objective

Earn as many HIPs (Human Intelligence Points) as you can to counterbalance the negative, malicious data pouring into the system, activating a positive-focused feedback loop between humanity and the Global Brain. With enough HIPs blasting into the system, we can flip the script to elevate our consciousness before doing ourselves in with our own creation.

Playing The Game

In the game, players construct groups of connecting VINES to grow sets and rack up Human Intelligence Points (HIPs), bringing order to the chaos and saving humanity from a future of unfocused dispair. Points increase exponentially with each new VINE connected.

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Set Building

Two connecting VINES is called a Seed. You get no points for a Seed but these are your foundations for blooms to emerge.

Sets of three to twelve connecting VINES are called Blooms and earn you HIPs...ranging from 8 HIPs for 3 VINES to 4,096 HIPs for 12 VINES. No extra points are earned for more than 12 VINES in one Bloom.

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HIPs are your Human Intelligence Points. At the end of the round, players will gain HIPs based on the total of VINES in their personal Blooms. The player with the most HIPs wins the round. Beware! Any VINES in your hand at the end of the round are deducted from your Blooms...starting with your largest Bloom!

HIPs grow exponentially. Use the included Points Conversion Table on the reverse side to convert the number of VINES in each Bloom to HIPs

  • Example 1: A Bloom containing 6 VINES = 64 HIPs
  • Example 2: A Bloom containing 10 VINES = 1024 HIPs

Easy Setup and Gameplay

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This game takes strategic thinking. Emptying your hand before building up enough points could mean defeat. But holding on to your VINES could mean a bigger disaster is looming. And while it’s NOT mandatory to play a set, you'll need to beware of losing it to an action card.


You get everything you need packed in a sturdy tuck box so you can take the fun wherever you go.

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Inside the Box

This flagship edition of VINES includes:

  • 80 VINES (Puzzle Cards) Chapter One, "The Revelation"
  • 6 Action Cards – Pass (4), TechMates (1) and Fossil Fueled (1)
  • Puzzle Reference Art with score log and exponential points conversion table – to help you convert the number of VINES in Blooms into HIPs
  • Rules and instruction sheet
  • Compact Tuck Box for easy traveling

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A Perfect Gift

The VINES for Humanity puzzle game makes an excellent addition to your game collection or is perfect as a gift for someone who loves puzzles or strategic set building card games.

[BUY THE GAME(https://www.thegamecrafter.com/games/vines-for-humanity-the-revelation-epic-puzzle-game)


Origin of the Game

VINES are interconnecting artworks growing from a massive social art project called The Grapevine Wall.

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Each month, two new VINES emerge to grow the canvas and reveal two pieces to the puzzling story. All VINES link together to form the 360-degree immersive canvas.

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When completed in 2030, five chapters will tell the epic story of humanity's great transition into a technologically advanced, sustainable future.

Each new chapter creates a new puzzle that can be combined with other chapters to grow the number of players and difficulty.

  • In Chapter One "The Revelation" (2013 - 2017), while many knew about climate change and sustainable technologies for decades, we witnessed a surge of enlightenment and historical action leading to an explosion of deceptive technologies gaining critical traction.

  • Look for Chapter 2 "The Awakening" (2017 - 2021) VINES coming soon. In this chapter, we are witnessing advancements faster than ever before. A convergence of advanced technologies growing exponentially has entered the disruptive stage.

Keep track of your HIPs

You will soon be able to add them to the pool of HIPs earned from all players – growing our collective power in a story that will be shared for generations to come.

Ways to Earn HIPs

  • Grow sets in the card game
  • Complete the puzzle (500 HIPs each time)
  • (Coming in 2020) Augmented Reality

Reference Art

As with any puzzle, you'll want to utilize the handy reference art. Each box contains the artwork along with rules and directions, or you can download the large artworks here - Print Reference Art – The Grapevine Wall

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Special News: We will be activating these cards with Augmented Reality in 2020! You will be able to add your accumulated HIPs, so try to keep track for a little longer. Here's a peek at some progress.


Purchases support the art project and augmented reality development.

Thanks for playing!

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Components

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Why buy this?

  • Strategic card play and puzzle building
  • Beautiful collectable art cards
  • Play solo or with friends

Requirements

30-60
1-4
12+

Vitals

Average Rating 1 reviews
Publish Date May 15, 2019
Edition First
Department Card Games
Genre Popular Culture
Theme Civilization
Setting Modern / Present
Audience Students / Teachers
Primary Mechanic Puzzles
If You Like Rummy
More Info VINES for Humanity (The Revelation) - Epic Puzzle Game web site

The Grapevine Wall

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Accolades

See It In Action

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Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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