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Hope of the Stranded

Salvage fuel from a derelict before it falls apart and before an alien captures you!

Hope of the Stranded is a solo mint tin adventure. Take it anywhere into be transported to a deep space struggle for survival.


After barely escaping from the epic battle through waves of enemies and making it through to the jump point you thought would take you home...

Your ship emerges from the jump lost in the stars and drained of fuel. Ahead a derelict hangs in space, just outside the pull of a gas giant and only just in range of the power you have left.

You suit up, grab a few supplies and board the derelict. You pump in as much O2 as you think you can spare, but then; if you don't find the fuel rods you need to power your ship all hope is lost anyway. The abandoned craft creaks and moans around you, as you step through the dim blue tinged gloom of emergency lights that plink and flash into life around you. The air won't last, but it seems the ship will not last long either.

CLANG! The airlock door closes behind you as you consider which way to turn...

CLANG! Another sound rings through the hull of the ship...

CLANG! The same note reverberates through the walls and floor. That was not you. You are not alone...


Hope of the Stranded is an exploration of a derelict craft, as you look and hope to find three fuel rods and return to your ship before:

  • The O2 runs out,

  • The derelict falls apart around you, or

  • The alien stalking the ship (and hunting you) catches you.

Each turn, choose a new direction to explore, reveal the card and roll a dice to determine its orientation. By moving through the ship you reveal the map of it, but some directions are blocked by walls or locked doors.

Each turn, the alien moves too; often towards you. As the O2 levels in the ship drop the alien moves more swiftly.

Balance your actions against the draining resources and the speed of the threat you face. Tread carefully to avoid the ship falling apart around you.


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Choose a room, roll to determine orientation - the number is the side you enter by. 5 means you choose. 6 means you choose and the ship takes 1 point of damage!


Second edition update notes This is the second edition, with some minor updates in the rulebook layout and a correction to some typos.

The main update is the addition of room numbers on the back of the room cards: Each room card now features a '1', '2', or '3' to dictate how they are laid out in set-up (in columns of 1, 1, 2, 3, and 3). This is described and pictured in the updated rulebook.

...This change makes the game less likely to be completed in a very small number of turns due to pure luck, but does therefore make it average harder. You are free to ignore those room numbers and layout fully randomly as with the first edition.

Gameplay overview video 5mins

Why buy this?

I can't say enough good things about it.

  • Tense deep space adventure in a mint tin
  • Unique map reveal exploration mechanic
  • Astronaut and alien mini miniatures

Requirements

<30
1-1
14+

Components

Component Quantity Photo
Mini Deck 1 deck of 9 cards component component
Mini Deck 1 deck of 5 cards component component
Mini Deck 1 deck of 6 cards component component
Mini Deck 1 deck of 10 cards component component
Micro Deck 1 deck of 16 cards component component
Mint Tin 1 component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 3 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Mint Tin Deck 1 deck of 1 cards component component
Alien, Grey, TB15, Blue 1 component component
Astronaut, TB15, Blue 1 component component
D6, 8mm, Blue 1 component component
Future Tank, Blue 1 component component
Ice Cube, 8mm, Transparent, Blue 2 component component
Poker Chip, 19mm, Fancy, Blue 5 component component
Rocket Dice, Blue 1 component component
Stick, Acrylic, Transparent, Blue 3 component component

Sale Status

76
copies sold

$1079.20
raised during this crowd sale
This sale has ended, but you can still buy the game.

Possible Discounts

The number of copies sold determines the depth of the discount. You'll always get the best discount achieved no matter when you purchase through-out the sale.

76 copies sold
Copies Sold % Discount $ Discount Price
Original Price 0% $0.00 $19.99
1+ 20% $4.00 $15.99
10+ 21% $4.26 $15.73
20+ 23% $4.51 $15.48
30+ 24% $4.77 $15.22
40+ 25% $5.02 $14.97
50+ 26% $5.28 $14.71
60+ 28% $5.54 $14.45
70+ 29% $5.79 $14.20
80+ 30% $6.05 $13.94
90+ 32% $6.30 $13.69
100+ 33% $6.56 $13.43
500+ 39% $7.72 $12.27
1000+ 44% $8.87 $11.12

Accolades

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