America is in crisis... again. Now, the White House is in turmoil during the criminal administration’s second term of treachery. Everyone’s got an agenda, no one trusts anyone, and secrets are leaking faster than a presidential spray tan in a golden shower. Amid the chaos, the unthinkable has happened: Someone in the inner circle has betrayed the party, threatening to dismantle the orchestrated COUP on America!
Step into the shoes of one of a dozen morally dubious traitorous figures, roam iconic White House locations, and use questionable detective skills to figure out who’s betraying the traitors!
This game is a 'Clue' parody with slight alterations and variation. This is functional art and a stand for our rights in America. It's more challenging than the traditional clue due to the expanded amount of Suspects and Weapons, and comes with a dose of cathartic fun!
Choose a character's pawn to play. The rest stay on the board as not-so-innocent bystanders.
Shuffle each card type (Suspect, Weapon, Room). Secretly pick one of each and dump them in the Presidential Bathroom—where all Classified Files belong!
Mix the rest of the cards and deal them out. These are the alibis. Roll + Stroll – Take turns rolling the dice and sneaking through satirical White House rooms.
Get to a room and make an accusation. Call out Who, What Weapon, and Where the betrayal happened.
Other players take turns providing an alibi via a card in hand. Show it privately to the accuser, after yelling 'Fake News!' — obviously!
Use logic, luck, and laughs to guess the secret combo and save (or doom) America!
There are more rules, but you get the idea, right?
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| Average Rating | 0 reviews |
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| Publish Date | September 26, 2025 |
| Edition | First |
| Department | Games |
| Tags | {{tag.properties.name}} |
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