A turn based card-battling game of plotting and prediction for 2-4 players
Requirements
<30
2
14+
Description
The planet is split in half by scalding brightness and freezing, perpetual darkness. The Dusklands are the middle grounds. Drinkable water, rich vegetation, abundant animal life... and war.
Choose your side: The nomadic desert tribes, The Sabaku, with their fierce warriors and proud nobility. Or the blind, yet resourceful hunters, The Lyudi, who focus on stealth, deception and magic. It's time to wage war for what little good is left on the planet.
Dusklands is a turn-based battling game for 2 players (more in coming expansions) where players must scheme against and out-predict their opponents to come out on top.
Players have four 'hero' cards who deal, and take damage. Hero's have access to Magical or Physical attacks, and are bolstered by powerful support cards. The twist? Your opponents have access to the same support cards you do.
With a shared support deck, a rapidly depleting pool of energy and heroes on the brink of starvation, you'll have to learn how to make allegiences, learn when to hold back and when to go on an all out assault.