NOTE: This is a "cards only" version of Fleet Scrap for those who already have plenty of dice (12 at least), perfectly fine with using rubber bands, ziploc bags, etc. to keep the cards together, and willing to look up the rules online. This cuts the price of the game almost in half. If you would like the full version with all components included, please go here: Fleet Scrap
What you get with this purchase:
1 deck of 54 Operation cards
1 deck of 54 Ship cards
Fleet Scrap is a 2-4 player space combat game using cards and dice where players build a fleet with the Ship cards and destroy the fleets of their opponents. The Operation cards are used to introduce adjustments to aspects of game play that serve to give hope to the underdog, thwart the carefully laid plans of the confident and aid your desperate ploy to snatch a win from the jaws of defeat. Dealing damage to, or scrapping, a ship does not guarantee it is out of play as various Operation cards allow the player to save or further utilize the doomed ship. To win the game, you must collect the most amount of scrapped ships that you manage to collect from your opponents.
Each round consists of three phases to measure the cadence of combat. The Deployment phase allows the players to build and manage the Ships in their fleet. Maximums are set to ensure no player's fleet becomes insurmountable and maintain fair game play.
The Salvo round is when players add up their total attack value to apply Salvo damage to a weaker fleet or perform a Raid which deals reduced damage but can sometimes be the better option. Raids ensure even smaller fleets have a chance to do some damage every round.
Finally, the Conclusion phase is when scrap exchange occurs, any remaining Operations used that round are discarded, and all players may draw new cards until their hand is full.
Only one Operation card may be played by each player per phase. The cards are separated by phase so their effects are attuned for appropriate effect and often swing the ensuing results.
The dice are used during Deployment and Salvo phases to help guide game play. It is best to use two matching dice for the Salvo phase and a distinctly different single die for the Deployment phase as both Ships and Operations refer to these dice for effect.
During Deployment, the single die is used to determine the limit of ships that may be deployed to each player's fleet.
Rolling the two matching dice at the beginning of the Salvo phase only establishes a reference point for Operations and activating ship tactics. The dice are never added to any combat values. Even though these two dice are rolled during the Salvo phase, they are also referenced during the Conclusion phases, when applicable.
Ships are divided into Military, Mercenary, Cyborg, and Ranger factions and each has access to a characteristic tactic as well as other tricks.
Ship tactics include a range of attributes designed to add interesting twists to the game. These can affect Salvo values, such as adding to your own total or subtracting from an opponent’s, protect smaller Ships, activate other Ship tactics, draw cards, or adjust die rolls. Tactics can also influence deployment values and the overall size of your fleet.
While there is an element of strategy to Fleet Scrap, it is mixed with a hearty dose of luck from the draw of the cards to the roll of the dice. A seemingly hopeless game early on could very well reverse by the end.
We hope you have as much fun playing Fleet Scrap as we had making and playtesting it.
| Component | Quantity | Photo |
|---|---|---|
| {{item.name}} | {{item.quantity}} |
|
| Average Rating | 2 reviews |
|---|---|
| Publish Date | October 21, 2023 |
| Edition | 2.1 |
| Department | Games |
| Tags | {{tag.properties.name}} |
| More Info | Fleet Scrap - Basic web site |
{{review.properties.review|truncate(review.stash('truncate')||200)}}