Lead a fur trading company, establish your fort, and outmaneuver your opponent in this tense head-to-head frontier strategy game.
In the untamed frontier, two companies compete for control of the most profitable hunting grounds.
Place your fort, send hunters into the wilderness, and fight for valuable furs before your rival company can claim them. Every decision matters. Every move can be countered.
Victory belongs to the company that can outmaneuver, outplan, and outlast the other.
A modular hex tile system means no two games play alike. Hunting grounds shift. River crossings change. The frontier refuses to be tamed — or memorized.
One company places their Fort first prime positioning. The other company acts first in every tie. Neither is simply better. Both feel different to play.
Each round you select only a few cards from your available pool. Every choice is a trade-off. What you leave on the table might be exactly what your rival expected you to play.
There's no single path to defeat. Lose men. Let furs slip to the enemy. Multiple threats, one fragile morale — and when it breaks, your rival wins.
Deep Strategy in a Small Package - Every decision matters. Choose actions wisely and anticipate your rival’s plans.
Tense Two-Player Rivalry - Every move affects your opponent. Hunt, block, and sabotage their plans.
Dynamic Frontier Map - A modular hex map creates a new strategic landscape each game.
Simple Rules, Meaningful Choices - Easy to learn but filled with tactical depth.
Friendly to New Players - Tweak the resolve per team to decrease the difficulty against a skilled player
Action Decks • Player Guide Cards • Hex Tiles • Team Color Specific Meeples & Structures • Resolve Tokens
Frontier Company Rivals was inspired by the intense rivalries that emerged during the North American fur trade on the wild frontier. Demand in Europe for furs was enormous, turning the fur trade into a highly lucrative and competitive enterprise in the New World.
With this game, I wanted to condense a full strategy experience into a smaller package while limiting the actions available to players each round. That creates the feeling of “I can’t do everything at once.” Players must choose carefully which actions to take, and there’s even a bit of mind game involved in predicting what your rival company might do next.
Two companies enter the wilderness. Only one will remain.
| Component | Quantity | Photo |
|---|---|---|
| {{item.name}} | {{item.quantity}} |
|
| Average Rating | 1 reviews |
|---|---|
| Publish Date | March 24, 2026 |
| Edition | First |
| Department | Games |
| Tags | {{tag.properties.name}} |
| More Info | Frontier Company Rivals web site |
{{review.properties.review|truncate(review.stash('truncate')||200)}}