Hope City is a cooperative board game for 3-6 players. The Citizens work together to achieve objectives, construct City Sites, and build Hope City. But Punks attack, corrupt, and make objectives harder to achieve. Citizens can take a unique Talent actions to help the team. If that's not enough to overcome the threats of chaos, Citizens can take more powerful Temptation actions- but will they get away with it? They have to roll the die to see how much corruption they take (0-2). They can press their luck, but is it worth the risk? If Citizens become corrupt, they can break bad. They still work together with the others but their character "Flaw" could make success impossible. And if the Citizens fail objectives, Urban Blights emerge! The Citizens have 7 years to build Hope City otherwise chaos could bring the city to ruin!