Semi-cooperative mayhem with a little bit of social deduction.
The King is dying. He has no living heir.
The nobles of the four great houses jockey to succeed him. Is it altruism or lust for power that stirs these nobles to proffer themselves?
Meanwhile, three powerful guilds each see a chance to build a new era. They lurk in the shadows, planning timely coups to gain control of the realm.
Indeed, many of the nobles hold secret positions within those guilds. These allegiances no doubt provide lucrative opportunities. The question to be answered is: will the nobles put family first, or strike out to make their own futures?
King's Favor is a fierce semi-cooperative game set in an aristocratic world. You play a noble with two conflicting allegiances: to your house and to your guild. Can you cooperate with either team long enough to secure victory?
This game can handle a large group of players. Perhaps extra people showed up for game night, or you want something to keep the peace on that cabin trip with the family. The basic rules are easy enough to teach to most non-gamers, and dedicated gamers will enjoy the depth of the advanced rules.
This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.