This game presents marriage and independence as win/lose scenarios, and suggests relationships with potentially unhealthy power dynamics.
Players will possess a set of cards that describe their personal character, and a goal of engaging a player with a particular balance of suits. The cards don't give you power, instead, they enable others. By mailing cards each round, players get to know each other and empower one another to manipulate and reveal each other's hands, with the ultimate goal of finding the one and convincing them to marry you!
Transparent standard playing card sleeves greatly enhance the experience of this game, but are not included! This version forgoes them to reduce the amount of plastic used, it is recommended you provide some you already have. The game is otherwise still playable by keeping the stamps with the cards during play.
This version of the game is lacking artwork! It is my hope to one day publish this game properly with artwork on each card, preferably by a black or indigenous queer artist. If you know anyone who is particularly good at capturing the Victorian aesthetic please let me know!
You do not need to purchase this game to try it! It is available now on Tabletop Simulator!
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|Average Rating||0 reviews|
|Publish Date||May 05, 2021|
|More Info||Persuasion web site|
Here's the thing, 95% of the time when I play games, I would absolutely go for the solo win. But there's something emotional here, and I want us both to win together.