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Scattered at Sea

Survive being awash at sea by using deduction, hand management and memory.

You were aboard the yacht "Northern Pride", which a small group of friends had chartered for a party that night off the shores of New England. The group asked the Captain to take the boat way out to sea, away from any lights so they could party under the stars and maybe see the Northern Lights put on a show. When the boat set out, it was a clear, pleasant evening and the sea was calm. The Captain did mention something about a possible storm front that was due to move in early the next morning.

For hours, the party aboard the boat had enjoyed themselves. Then someone noticed the stars had all disappeared, and the stillness of the sea was quickly turning into gale force winds. The storm front had moved in faster than anyone could have expected. A sudden microburst tore the boat to pieces, plunging you all into the sea.

Now you all find yourselves sitting atop a piece of the boat, bobbing in the water, somewhere in the Atlantic Ocean. Scattered in the water all around you, are pieces and debris from the boat. As it all happened so fast, the Captain had no chance to radio for help. You realize it may be some time before you are rescued, and you will need to survive until then.

To survive (and win the game) you must find a floatation device, a signaling device, a water source, and a food source. To find your survival tools, you will have to swim around searching the sea for floating parts. You might even have to steal parts from others, or withhold parts from them to save yourself.

This game uses cards as boat pieces, and floating debris. It comes with 6 player tokens to move from card (boat piece or swim card) to card. Each turn you have 2 strokes to move. As the game progresses it takes more strokes to move as the pieces are drifting further apart.

Free downloadable rules are available for you to check out the game.

Player Testimonial for Scattered at Sea: I surmised at first that this game encompassed mechanics similar to go fish and memory blended together artfully with a well developed theme. As I played the game however I quickly discovered that it was so much more...that hand management and set collection were mechanics in the game along with a depth of strategy and planning. It’s one of those games that you just want to play over and over again! Peter J. Troia

Check out the game play video!

Components

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Why buy this?

Great family, casual game. My family wanted to play it again, and again, and again!

  • Decisions, deduction, hand management and memory!
  • At all costs, it must be you who survives and gets rescued!
  • So, really, how long can you tread water?

Requirements

30-60
2-6
12+

Vitals

Average Rating 3 reviews
Publish Date November 30, 2015
Edition First
Department Board Games
Genre Adventure
Theme Survival
Setting Modern / Present
Audience Casual Gamer
Primary Mechanic Set Collection

Nancy Hutchins

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See It In Action

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Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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