TinHack is a tin-sized solo dungeon crawler with a focus on replayability and resource management. Your goal is the make it to the bottom of the dungeon, and back, with the Philosopher's Stone. This game was heavily inspired by old rpgs and roguelikes, with NetHack being the biggest influence. I first came up with the idea when I discovered Grey Gnome Games' tin series.

There are a total of 40 rooms which require careful thought to survive. You should experience most of them in a playthrough. The replayability comes from the extensive 40 item + 10 spell pool, 6 races, 12 classes, and the order in which you trek through the dungeon. There's also some extra depth because you can play every card a few different ways, even if the item is "useless".

To spice things up even more, I included some play variants. Feel free to come up with your own if you want to try something completely different. As a fun bonus, I also threw in some score cards so you can record your adventures. A printable version is available to download.
Be forewarned adventurer for the Dungeons of Death are fraught with peril. You must retrieve the Philosopher's Stone from the immortal Wizard before his plans to take over this land come to fruition. Fortunately, his curse forbids him from leaving the dungeon but he will stop at nothing to prevent you from leaving with his prize.

I couldn't have made this without the support of random strangers online.
Special thanks to:
| Component | Quantity | Photo |
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| Average Rating | 1 reviews |
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| Publish Date | October 21, 2025 |
| Edition | Alpha |
| Department | Games |
| Tags | {{tag.properties.name}} |
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