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AmeriVenture: All 17 Decks logo
AmeriVenture: All 17 Decks logo

AmeriVenture: All 17 Decks

AmeriVenture! Educational Game based on OpenStax's American Government 3e textbook.

Requirements

30-60
2-40
14+

Description

About

AmeriVenture! is an educational game for Introduction to U.S. Government and Politics classes with up to 40 students using the open education resource textbook American Government 3e by OpenStax.

Draw a Card

AmeriVenture! features 17 card decks. There is a total of 786 high quality, durable, hexagon-shaped cards!

  • Ch. 1 American Government and Civic Engagement
  • Ch. 2 The Constitution and Its Origins
  • Ch. 3 American Federalism
  • Ch. 4 Civil Liberties
  • Ch. 5 Civil Rights
  • Ch. 6 The Politics of Public Opinion
  • Ch. 7 Voting and Elections
  • Ch. 8 The Media
  • Ch. 9 Political Parties
  • Ch. 10 Interest Groups and Lobbying
  • Ch. 11 Congress
  • Ch. 12 The Presidency
  • Ch. 13 The Courts
  • Ch. 14 State and Local Government
  • Ch. 15 The Bureaucracy
  • Ch. 16 Domestic Policy
  • Ch. 17 Foreign Policy

The Key Terms, Learning Objectives, and Critical Thinking Questions are drawn from the open education resource textbook American Government 3e by OpenStax.

Take an Action

Each type of card requires the drawer to share out loud with their group. Other actions may be required, such as reading the textbook, going to the Professor, or reading a news article.

Roll your Dice*

Every person in the Group rolls their personal dice.

  • Dice Not Included.

Tally your Coins

After Rolling, update the next row on your "Personal Tally Sheet" with the following information: Week #, Card #, Dice #, and Coins Earned.

Printable PDFs

Printable PDFs of Instructions and Tally Sheets will be available for download after purchase.

If you'd like to see the Instructions and/or Tally Sheets before purchasing, please email designer Dr. Josh Franco.

Customize your AmeriVenture!

You can customize AmeriVenture! to achieve your course student learning outcomes.

With 786 high quality, durable, hexagon-shaped cards across 17 card decks, you can creatively use the components to meet your needs.

Ideas include using the hexagon-shaped cards to create a tile placement game to facilitate a journey across the country, changing the action taken after a card is drawn to require auditory and kinesthetic actions, or using the cards for a trivia/quiz bowl type competition.

Components

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Vitals

Average Rating 1 reviews
Publish Date October 13, 2023
Edition First
Department Games
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Why buy this?

  • Professors: Facilitate a fun & dynamic learning experience.
  • Students: Learn about U.S. Government & Politics with peers
  • Professors and Students: Create new games with cards.

Josh Franco, Ph.D.

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Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

See It In Action

Ratings and Reviews

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Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

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