In CIA Sniper, you are a newly trained agent specializing in sniper Ops. Your new job is to work with foreign agencies and travel the globe tracking down International Terrorists, Drug leaders, Dictators, Assassins, and all-around bad people. You are given a steady stream of contracts to develop your skills and earn money. In the beginning you will travel the globe accepting the easier contracts for quick cash and skill development. As your skills increase you can accept more difficult contracts which will earn you even more money and skill points. Each contract provides specific locations and target parameters that will take you across the globe into different cities, earning huge payoffs for success and more aggressive tactics from Enemy agents. Don't stay in a specific city too long or these enemy agents will track you down and try to capture you. Each new contract will confront you with many decisions: what type of weather will you have to deal with, how long do you have to complete the contract, what location will the shot take place at and how much will you earn when the contract is completed. With the completion of each contract, you will earn money and valuable skill points which you can apply to the six skill sets to help increase your abilities to become a proficient sniper.
As you fulfill contracts you become more of a threat and more enemy agents seek you out. If you stay alive long enough and don’t get caught, you will eventually complete enough contracts and earn enough money to become the greatest sniper in the CIA.
As a new CIA Sniper agent your goal is to travel the globe accepting and completing ten contracts from foreign entities to take out enemy targets and earn money and skill. The game is played in rounds, which are represented by days. Each day consisting of eight phases: A new day, Contract update, Enemy Agent movement, Player movement, Accept a new contract, Taking a shot, After the shot, Clean up. You win the game by completing ten contracts at which point you tally up your money and earned skill points. You lose the game if you run out of contract cards or get captured by enemy agents.
Map board Shot Analysis/Character board 6 Passport stamp tokens 36 Event cards 27 Contract cards 36 Weather cards 6 Skill bonus modifier tokens Money tokens (10 - $50k), (10 - $100k), (10 - $500k), and (10 - $1M) 1 Player piece – black mini meeple 4 Enemy agent tokens – yellow mini meeples 6 Shot Dice - 6-sided white dice 6 Skill Dice - 6-sided colored dice “red, green, blue, black, yellow and white” 6 Shot Cubes - 8mm colored cubes “red, green, blue, black, yellow and white” 1 Day tracker token - red 1 Event tracker token - black
Here is the unboxing video showing all the components:
Here is the instructional video showing how to play: "note some of the component art has been changed"
|December 05, 2021
|CIA Sniper: solitaire board game web site