|↓ Check out our overview video here ↓|
Click-Click, Buzz-Buzz, Nom-Nom! is a tiny hex-grid movement game for 2 players, featuring strategic choices and simultaneous turns. Each player operates a tiny wind-up dinosaur. Those dinosaurs race around trying to collect the most pepperonis.
It's as easy as 1-2-3:
Click-Click. "Wind-Up" your dino by rotating it clockwise 1-5 "clicks."
Buzz-Buzz. For every "click" you turned, move your dino forward exactly 1 space.
Nom-Nom! Eat that pizza! If you hit any slices while moving, they're yours. Collect them and save them for game-end scoring.
Take simultaneous turns until 1 dino chomps down its 5th slice of pizza. Then count your pepperonis to determine the winner.
1.) Cut out the pieces along each of the dashed white lines.
2.) Scatter the pizza slices on the table.
3.) Choose a dino. Take its 2 matching tokens. Flip one of them dino-side-up and put it in front of you, about 6" from the edge of the table, facing toward center. Flip the other token to the "spacer" side and place it just center of your dino.
Each player winds up and moves their dino. Along the way, the dino eats any pizza it touches. Collect these pizza slices for game-end scoring.
After both players finish a turn, they start a new turn. Turns are simultaneous, but not real-time—wait for both players to finish a turn before you wind up again.
Once either player collects their 5th slice of pizza, finish that turn. Then count the pepperonis. The player with rhe most is the winner!
If this game makes it to the semi-finals in the Single Card Contest, we'll create the "Wound-Up Round-Up" series. That includes a larger version of this game, with hefty punchouts, more pizza toppings, and some strategic twists. We'll also commission art for new variations, so you can mix and match them and play with up to 6-players at a time!
Other variations could include:
Here's how you can help us move the game along:
EMILY WILLIX is a game designer who loves creating fun, thinky games in small packages. She’s always on the lookout for ways to make games more earth-friendly, and operates her company, Small Furry Games, from a solar- and wind-powered sailboat currently located in the Dominican Republic. When she’s not designing games, Emily is probably proofreading another game designer’s rulebook. Or playing a game. Or thinking about games. But when she’s not doing anything game-related, she spends her time making YouTube videos, maintaining an old boat, and playing music with friends. Learn more about her current projects at www.SmallFurryGames.com.
SARAH "FREEDZ" CONLON is an illustrator who loves creating whimsical comics and designing card games. She is originally from Germany and currently lives in a cozy log cabin in the woods of Vermont with her husband and her wild dog Bailey. Growing up, Sarah thought she wanted to become a journalist and pursued a career as an editor until she discovered the drawing app Procreate on her iPad during the lockdown in March 2020. Since then, she has been drawing daily, filling the canvas with cute, fantastical creatures and other imaginative scenes. Sarah became a freelance artist at the beginning of 2022 and has worked with clients including children's book authors and card game designers. Her style is influenced by fantasy novels, steampunk, graphic novels, and 2D video games. You can find her on Instagram at @freedzart.
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|Publish Date||December 26, 2022|