
A take-that strategy card game where five elements collide, spirits return, and only the strategic survive.
Across the world, five elemental civilisations each hold their own ancient art of summoning: calling forth spirit creatures of Fire, Water, Wood, Earth, and Metal to battle on their behalf. Master the cycle, outwit your rivals, and claim the vital Life Energy, Qi before anyone else does.
Collect 3 Qi cards before your rivals do. Attack with elemental creatures, land powerful hand combinations, cast spells to turn the tables — and watch your back, because everyone's coming for your Qi too.

60 gorgeous hand-painted creatures. All creatures are hand-illustrated with ink brush and watercolour artwork across five elemental civilisations, each with its own visual identity.
Real strategic depth. a 5-way elemental cycle (Fire, Water, Wood, Earth, Metal) means no single "best" move, just constant counterplay
Fast to learn, immediate intensity. Teach a new player in minutes, then watch the table turn cutthroat by round three
Every game plays different. 90 cards, 10 hand combinations, 8 spell types, and special Double/Blocker/Striker creatures mean no two matches unfold the same way

Gather 2-5 players, pick your element, and summon your way to awaken the Qi.
Note: Cyclémental is in active playtesting — rules and card effects may be refined in future printings as we continue to balance the game.
| Component | Quantity | Photo |
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| Average Rating | 0 reviews |
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| Publish Date | July 30, 2026 |
| Edition | First |
| Department | Games |
| Tags | {{tag.properties.name}} |
| More Info | Cyclemental web site |
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