The set contains monsters and monster abilities from the following D100 Dungeon expansions: The Adventurer’s Companion, The Dragon Armour, The Lost Tome Of Extraordinary rules, The Dragons Return, and The Rune Forge.
The abilities are: • ALLIES • BLOCK • BOUND • DOPPELGANGER • DRAGON EGG • FRENZY • LEAP • PETRIFY • REASSEMBLE • REGENERATION (SPECIAL) • RESURRECTION (MINION) • SHRILL • UNDEAD
The monster cards can be used in conjunction with the mapping game by mixing the monsters you would like to encounter into your encounter deck before beginning a game. Only include the monsters with the encounter number matching the tokens in the encounter pool, or your quests will be more or less challenging than intended. The cards can also be used as a reference to the monsters and monster's abilities, so you will always have them to hand when you're playing D100 Dungeon.
The enemy hides in the darkness. If you’re lucky they won’t find you, but they always do; because your lantern is a beacon to the eyes watching from the shadows. The light is your doom, yet without it you are lost.
PLEASE NOTE: To use the D100 Dungeon - The Lost Cards you will need book 1 the D100 Dungeon Rulebook and books 2, 3, 4, 5, and 7, which are available separately from DriveThruRPG.
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Average Rating | 0 reviews |
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Publish Date | May 20, 2025 |
Edition | Use with D100 Dungeon |
Department | Games |
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More Info | D100 DUNGEON - THE LOST CARDS (Accessory 13) web site |
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