Compete to claim the best diamond, emerald, ruby, gold and silver mines, build railroads to reach them and hire trains to ship them home at the optimal moment.
The northern wastes, unrelieved in their monotony by nought but the occasional promontory, rift or settlement. Yet hidden below the snow and ice are fabled wealth for any hardy enough to seek them out. Only the tough and sturdy dwarves respond to the challenge, delving into frozen mines and building their railroads to carry away precious gems and metals.
In Dwarven Rails players build tracks between cities and mines. Each mine corresponds to a single mine card that produces a single type of good, e.g. diamonds, rubies, emeralds. Players build track using their surveyors, claim mines using their agents and operate the mines to produce goods. When their track connects the mine to their base they may ship goods home via transports to earn income. They may also construct passenger routes to gain income. Along the way they hire additional surveyors, agents and transports to increase efficiency.
Enjoyed it very much both times. ... The 20 cube limit forces you to make some interesting choices late in the game. Can't wait to try it with more players. --Chuck & Peggy Ledger
The components look good. The game has sort of a Silverton feel, but should play much faster. --Gordon Hua
Do you want this if you have Silverton? ... yeah, probably this is pretty interesting .... there are other aspects to it that do make it easier. It makes it easier to play. ... if you don't have Silverton, this is ... a shorter game that gives you sort of the feeling that you're having a full experience. --Enrico Viglino (calandale)
Video introduction to the rules and components below.
Many thanks to Werlioka for the wonderful dwarf artwork.
|Italian Rails||LA Bistro|
Playthrough of turns 1-5:
Published March 1, 2017.
|Designer||Up & Away Games|
|Publish Date||March 01, 2017|
|Primary Mechanic||Resource Control|
|If You Like||Railroad Tycoon|
|More Info||Dwarven Rails web site|