“The components look good. The game has sort of a Silverton feel, but should play much faster.”

Dwarven Rails

Fantasy rail building, mining of gems and precious metals, and delivery on a modular map for 1-4

Compete to claim the best diamond, emerald, ruby, gold and silver mines, build railroads to reach them and hire trains to ship them home at the optimal moment.

The northern wastes, unrelieved in their monotony by nought but the occasional promontory, rift or settlement. Yet hidden below the snow and ice are fabled wealth for any hardy enough to seek them out. Only the tough and sturdy dwarves respond to the challenge, delving into frozen mines and building their railroads to carry away precious gems and metals.

In Dwarven Rails players build tracks between cities and mines. Each mine corresponds to a single mine card that produces a single type of good, e.g. diamonds, rubies, emeralds. Players build track using their surveyors, claim mines using their agents and operate the mines to produce goods. When their track connects the mine to their base they may ship goods home via transports to earn income. They may also construct passenger routes to gain income. Along the way they hire additional surveyors, agents and transports to increase efficiency.

Special features:

  • Market follows the law of supply and demand.
  • Modular layout makes the game different every time.
  • Variable personnel that you must acquire via auction.
  • Special rules for solitaire play

Included in the box:

  • 105 "ice" cubes in 5 colors
  •   96 cards
  •   80 wood player cubes in 4 colors
  •   24 pawns in 4 colors
  •   18 round mine markers
  •   12 mine maps
  •     4 base maps
  •     1 Rules Booklet
  •     1 Market Chart
  •     1 train engine start token
  •     1 six-sided die

Video introduction to the rules and components below.

Links:

If you like games where you operate a business, check out LA BISTRO, where you can run your own restaurant. LA Bistro box cover showing a waiter offering a cloche

Intro:

Review:

Playthrough of turns 1-5:

Turns 6-9:

Turns 10-12:

Published March 1, 2017.


Components

Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 1 cards)
Mini DeckMini Deck (1 deck of 80 cards)
NOTE: This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Downloads


Accolades

Action Shots

Requirements

time60-90
players1-4
age12+

Cool Factors

  • Modular board layout
  • Both strategic and tactical considerations
  • Design-your-own board possibilities


Vitals

DesignerUp & Away Games
Average Rating (2)
Publish DateMarch 01, 2017
EditionFirst
DepartmentBoard Games
GenreFinancial
ThemeRailroad
SettingIndustrial Revolution
AudienceCasual Gamer
Primary MechanicResource Control
If You LikeRailroad Tycoon
More InfoDwarven Rails web site



Reviews and Ratings