Fallacymania is a game played as a discussion or debate in which one group of players tries to defend their point of view using fallacious arguments (sophisms) written on cards, while the other group tries to guess the names of the arguments used.
The debate does not have to be serious: you can argue that "nothing is impossible" or that "cats are just small dogs". The main rule is that each statement must contain a fallacy written on the cards. The discussion can be quite fun, especially in a large group. Suggested number of players: 8-15. The game can be interesting for both teenagers and adults, and it is also useful from a practical point of view - learning to recognise logical fallacies is a valuable skill that can be useful in real life.
Each round lasts 20 minutes, during which debaters try to use arguments skillfully. Debaters have no winning condition - they are practising the use of fallacies. Meanwhile, guessers compete to identify the most fallacies in the debaters' statements. Guessing takes place in real time: immediately after a debater's statement, a guesser can suggest an answer to catch them using a fallacy. Correctly identified arguments earn points for the guessers. At the end of the game, the winner is determined, and the players can switch roles.

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| Average Rating | 0 reviews |
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| Publish Date | April 08, 2025 |
| Edition | Third |
| Department | Games |
| Tags | {{tag.properties.name}} |
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