15-25 MINUTES | 2-4 PLAYERS
Game Design by Will & Kayla Nickley
Art by Michael Manomivibul
When zombies happen, we humans don’t have many choices – we run, fight, and hide our way to escape, using hideouts and unique action cards to stay one step ahead of the zombie horde. But, unlike the horde, we humans need to rest, which leaves us vulnerable. Will we band together and coordinate our actions to outpace the horde and get to the Chopper? Will we keep the horde at bay long enough to clamber aboard the chopper before it takes off? Will some of us be left behind, forced to find another way out? Or will we succumb to the horde and become Zombies ourselves, hungry for our former compatriots’ brains?
Players earn Victory Points for each possible outcome and for how well they play to their character’s ability. Aim for the best individual and/or group score each time you escape (or join) the horde!
9 Jumbo Full-Art Hideout Cards
32 Action & Danger Cards
87 Plastic Game Tokens
8 Plastic Just-for-fun Art Tokens
1 Rules Booklet (with 10 art pages!)
FULL RULES PREVIEW & MORE INFO
Download the latest Horde rules book for free! See the DOWNLOADS section of the Horde GameCrafter game page.
More about Horde game art development, visit Home
More about the game designers, visit William Nickley Design Portfolio
More about the game artist, visit MICHAEL MANOMIVIBUL ILLUSTRATION
|Average Rating||0 reviews|
|Publish Date||January 19, 2023|
|More Info||Horde (Run.Fight.Hide) web site|