Magnitude

Will your nation be the most developed of them all?

This board game is a model of the choices and consequences government ministers face when trying to further their nation’s development. It asks groups of 4 players (“national ministers”) to implement a plan to maximize their nation’s achievements towards the 8 Millennium Development Goals (MDGs) by the target year of 2015 in an environment where disasters do occur as a fact, and thereby affect the country’s progress toward those goals.

Magnitude was created as part of a collaboration studio through the Parsons Humanitarian Design Lab. Game Design: Lien Tran, Ben Norskov, Michelle Jackson // Visual Design: Hannah Lea Dykast

Download the instructions and facilitation deck here:
http://lienbtran.com/wp-content/uploads/2013/06/Magnitude_GameFacilitationDeck_Feb2015.zip

Components

Jumbo DeckJumbo Deck (1 deck of 9 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 3 cards)
Business DeckBusiness Deck (1 deck of 11 cards)
Business DeckBusiness Deck (1 deck of 4 cards)
Business DeckBusiness Deck (1 deck of 5 cards)
Business DeckBusiness Deck (1 deck of 9 cards)

Downloads


Accolades

Action Shots

Requirements

time30-60
players4-4
age12+

Cool Factors

  • humanitarian game
  • global development
  • simulation


Vitals

DesignerTranL
Average Rating (0)
Publish DateJanuary 18, 2015
EditionFirst
DepartmentBoard Games
More InfoMagnitude web site



Reviews and Ratings