Will your nation be the most developed of them all?
This board game is a model of the choices and consequences government ministers face when trying to further their nation’s development. It asks groups of 4 players (“national ministers”) to implement a plan to maximize their nation’s achievements towards the 8 Millennium Development Goals (MDGs) by the target year of 2015 in an environment where disasters do occur as a fact, and thereby affect the country’s progress toward those goals.
Magnitude was created as part of a collaboration studio through the Parsons Humanitarian Design Lab. Game Design: Lien Tran, Ben Norskov, Michelle Jackson // Visual Design: Hannah Lea Dykast
Download the instructions and facilitation deck here: