(Caution: Game rulebook is in FRENCH)
To win, you must defeat the opposing kings. • Number of players: 2,3 or 6 • Age: 12 years and over • Duration: 15-30 minutes
• Payment booklet • 1 game board to assemble • 36 hexagonal chips
Assemble the tray
o Place the monsters on the board
o Place each king on the triangle box at the end of the double-star on the game board, respecting the creature type.
o Place 3 pawns in a triangle box forming a line in front of the king.
o Place a pawn in front of the line in the center.
o Place the last piece in front of the previous one. The latter should be on one of the 6 boxes-triangles in the center of the game board.
Choose your monster.
o At 2 players, each player plays 3 monsters alternately.
o At 3 players, each player plays 2 monsters alternately.
o At 6 players, each player plays 1 monster.
The Zombies team starts, always! The game takes place in the direction of clockwise.
**Shifting**
In turn, a player must move a creature (pawn or king) from a free space adjacent to the square on which it is located.
**Attack**
Then he can attack a creature. He can attack when one of his pieces is on a square adjacent to his own.
**Result of an attack**
The attacked creature may retreat if there is an adjacent free space around it. That does not count in his turn.
If the attacked creature is surrounded by 3 other creatures, 2 other creatures and 1 edge of the star or 1 creature and 2 edges of the star, finally, if it can not retreat, it is made prisoner and is placed in the attacker's pantry by turning it to the meat side. Attacker does not move to the creature's box that is taken prisoner!
**"Infinite" movements**
To avoid "round-trip" movements, an attacker who repeats the same move or attack 3 times in a row sees his counter "frozen" for 1 round.
**Use of the pantry**
During his turn, an attacker can use one or more creatures in his pantry to add a move or an attack. The attacker can add as much movement or attack as he has creature in his pantry. However, he can only do it once per turn.
**End of a team**
A player loses the game if his king is taken prisoner or if an opposing pawn arrives on the king's initial square. If the king is taken prisoner, all his remaining creatures are also placed in the attacker's pantry. If an opposing pawn lands on the king's original square, all remaining creatures and creatures in that race are placed in the attacker's pantry. The other players continue the game.
**Game over**
The winner is the one who destroyed all the other teams.
Game concept: Amélie Lanthier and Gaétan Lanthier
Graphic Design: Dan R.J. Tremblay
Follow us: www.galasoft.ca ● www.dggames.ca
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Average Rating | 1 reviews |
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Publish Date | August 18, 2018 |
Edition | First |
Department | Games |
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