It's basically finished, but may be subject to small changes, so no physical rulebook is available. The latest rules will always be available to download for free from this shop page, or via a QR code, found either on the box and/or on one of the cards within.
Don't forget to join the 'KYNG Board Game Dev' Facebook group to follow along with the progress of this and many other games, currently in development :)
by Kyle Jarratt
The Darkness must be explored and conquered before The Rogue can confront The Twisted King. With the King defeated, The Rogue must escape, crown in hand, before collapsing in exhaustion.
Play cards from your hand so that The Rogue can move about, explore the darkness, attack and evade enemies.
Live deck-building; swap cards in your hand with cards revealed in the darkness.
Custom Printed Black 16mm Cubes. The Rogue must escape the Darkness with The Twisted King's crown in hand.
The Rogue won't stand a chance against The Twisted King without collecting some useful cards along the way.
The faces on the Darkness Die look a bit like a regular D6, but they actually show the shapes of the Darkness to be revealed.
Not everything The Rogue finds will be dangerous...
The Rogue won't linger after The Twisted King has been defeated, so the entrance should never be too far away; it costs one card from your hand for each space The Rogue moves.
But sometimes it's best to evade certain enemies until The Rogue has had a chance to grow stronger.
|July 16, 2021
|Rogue Deck: Darkness web site