showcase backdrop
The Devil's Dozen "Clan War" add on logo
The Devil's Dozen "Clan War" add on logo

The Devil's Dozen "Clan War" add on

Addition to existing game: The Devil's Dozen. Adds Stockyard, Cattle tokens, and "Reiving" cards.

Requirements

30-60
2-5
14+

Description

An addition to the exsisting game "The Devil's Dozen," Clan wars adds "Cattle" to the exsisting game as an additional way to win, using cattle for victory points. There are also stockyards in which to keep them.  As for victory points, the game cleaverly includes the historical "border laws" such as "the Tain" as well as the right of "Hot Trod'.  Thirty two new "Reiving" cards add "Cattle Stealing", Warden of the March", "Defenders", "Reivers", "Blackmail," and the aspect of being caught "Red Handed" to the already exciting "Devil's Dozen".
As The origional Devil's Dozen did, this game continues to include historical intrigue and uses that to become a game that inspires one to look at history in a new light.

Components

Component Quantity Photo
{{item.name}} {{item.quantity}}

Vitals

Average Rating 0 reviews
Publish Date February 26, 2024
Edition First
Department Games
Tags {{tag.properties.name}}
More Info The Devil's Dozen "Clan War" add on web site

Why buy this?

  • A new demention: adding more strategy and feel of the border
  • Raid Cattle from neighboring Clans and across the border
  • Blackmail, Caught Red Handed, and the right of Hot Trod!

Moonreiver Games Ltd.

designer logo

Notes

  • This game contains a premium upgrade called UV Coating that makes the printed components more durable.

Accolades

See It In Action

Ratings and Reviews

Be the first to review this!
Posted {{review.properties.date_created|timeago}}
Own It Played It Fun Priced Well High Replay Value Well Written Rules Nice Artwork

{{review.properties.review|truncate(review.stash('truncate')||200)}}

Please Sign In to leave a review
Community Chat