"The war may be over, but the threat isn’t gone. Although the bombs we’ve created thus far were successful, we must design, build, and test better bombs to ensure our safety. This defense contract will be given to the company who can successfully demonstrate that they are able to build the most powerful atomic bombs. Good luck."
In The Manhattan Project: Operation Crossroads, players take on the roles of several companies vying to win the defense contract for building an atomic bomb arsenal for the United States. To win, you must build and test bombs in order to prove that your company can produce the most powerful bombs. The player with the most points at the end of the game is the winner.
► Gameplay Overview
Players alternate taking turns until one player tests their 3rd bomb. At that time, all other players get 1 more turn and then the game ends.
On Your Turn:
- You may first take any number of free actions.
- Then you must take a single main action.
- Finally, shift all cards on the design mat to the left and refill.
Free Actions:
- Sell: Discard plane parts you've previously built to collect coins.
- Train: Spend coins to change the active face of your worker dice.
- Research: Spend coins to discard cards from the design mat and refill it.
Main Actions:
- Prepare: Set up to 3 of your worker dice to any side. Then discard any one card from the design mat.
- Build: Build 1 plane part or bomb part by paying the appropriate design cost and any additional costs from the card.
- Test: Once you have a complete plane and a complete bomb, spend a scientist and engineer to test the bomb to obtain victory points and coins.
Scoring:
- First, sell all of your plane parts. Bomb parts cannot be sold.
- Collect 1 victory point for every 5 coins you have.
- Collect 1 victory point for every 3 plutonium you have left.
The player with the most victory points is the winner!
► Sample 2 Player Game After a Few Rounds
