Tre Kronor Infernum - Fire to Ashes

A game of a fight between a castle and fire 1697



What is the game about?

You play a group of servants at the Royal Swedish Castle of Tre Kronor, fighting against a raging fire. By building human chains with the other players, you can extinguish the fire and save the possessions. Or would you rather steal them?

How do you win?

The players earn victory points by removing possessions from the rooms. If they save it, they will earn points only if the rooms is saved, and if they steal it, they will earn points only if the room burns down.

How do you play?

The players take turn to play servants to the board connected to each other in human chains. Once a room is connected with a well, any player in the chain may extinguish a fire (by removing a fire gem) or remove a possession (by placing a save or steal marker face down in the room). The other players can not know whether you saved or stoled the possession, only judge from your interest in extinguishing the fire afterwards.

The fire is simulated through coordinate cards drawn by the player themselves. If and where coordinates intersect, the fire will spread and threaten more rooms. A room is considered burnt down if filled by fire markers. The game ends when there are no fire gems left.
 
The challenge of Tre Kronor Infernum is to decide when to save and when to steal from a room. This depends on the fire which in turn depends on all the other players' actions.

What makes the game special?

The unique mechanism of Tre Kronor Infernum is the ambiguous victory conditions. You can analyze the board and draw conclusions but never be sure how to win. Should you save possessions and hope that the other players will help extinguishing the fire in the room or steal possessions and hope that the other players will let the room burn down? You will not know the answer until the castle is saved but then it is too late to do anything about it.

Components

Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
Square DeckSquare Deck (1 deck of 1 cards)
BarrelBarrel (4)
NOTE: This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.

Downloads


Accolades

Action Shots

Requirements

time30-60
players3-5
age12+

Cool Factors

  • No dice, no luck, short playing time
  • Use both your and other players' pieces
  • Ambiguous scoring mechanisms


Vitals

DesignerNova Suecia Games
Average Rating (1)
Publish DateJune 14, 2014
EditionFirst, version 1.3
DepartmentBoard Games
GenreHistoric
ThemeCastles
SettingRenaissance
AudienceCasual Gamer
Primary MechanicWorker Placement
If You LikeCastle Panic
More InfoTre Kronor Infernum - Fire to Ashes web site



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